Constructor
new Touch(screenPosition)
Constructs a new touch.
Parameters:
Name | Type | Description |
---|---|---|
screenPosition |
Vector2 | Screen position of the occurred touch. |
Members
(static, readonly) TouchType :uint
Type of the detected touch.
Type:
- uint
Properties:
Name | Type | Description |
---|---|---|
START |
uint | Touch initiated. |
MOVE |
uint | Initiated touch moved. |
END |
uint | Touch released. |
(readonly) screenPosition :Vector2
Screen position of the occurred touch.
Type:
Methods
equals(touch) → {bool}
Checks whether the touch instances are same.
Parameters:
Name | Type | Description |
---|---|---|
touch |
Touch | Touch instance. |
Returns:
True if same, false otherwise.
- Type
- bool
toString() → {string}
Gets the string representation of the touch.
Returns:
Touch string representation.
- Type
- string
Example
// Outputs '[Touch screen position: ({x}, {y})]' to the debug console.
Debug.log(touch.toString());